package name.panitz.ludens.animationGame;
import java.util.*;
class MovablePanel extends SizedPanel{
  /**
	 * 
	 */
	private static final long serialVersionUID = 1L;
List<GameObject> gos = new ArrayList<GameObject>();

  public void paintComponent(java.awt.Graphics g){
    super.paintComponent(g);
    for (GameObject go:gos) go.paintTo(g);
  }

  public void move(){for (GameObject go:gos) go.move();}

  public void doOnTick(){
    move();
    repaint();
  }
}

